Bill White's roleplaying game design blog, with emphasis on narrativist or story-heavy games.

Tuesday, October 13, 2009

Designing Ganakagok Essay at Flames Rising

When I was at GenCon this summer, the impresario behind the Flames Rising webzine invited me to write an essay about designing Ganakagok. So I did. Let me know what you think of it, if you get a chance.

2 comments:

Jonathan said...

*applause*

That was wonderfully written and it gave me a far better insight to what was going on with you and the game over time. I've heard some of the stories but it's always better to get them all in a single place and package.

Thanks for that Bill.

e. tage larsen said...

great to hear more about how the game evolved. the grand gesture towards thanking so many people involved in the process took over at one point though.

always wanting more,

e.

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A communication Ph.D., I teach public speaking and media-related courses in the middle of PA. I do research on scholarly/scientific communication, and I write & play roleplaying games.

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